Tech News on G4The good, the bad, and the EvilMarch 16, 2009By Daniel Barron - G4 Canada |
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There's a lot of talk about how the Resident Evil series has moved away from its 'survival horror' roots. The games in the series are now less about hoarding what little ammo you can find, taking out slow, plodding zombies, and solving strange environmental puzzles, and more about bigger weapons, epic battles and extremely smart enemies. The fact of the matter is, it doesn't really matter how you define the series. Because there is one adjective that can almost always be used to describe Resident Evil games: fantastic. And really, what more can gamers ask for?
Where developer Capcom really went out on a limb was in its decision to make Resident Evil 5 a two player co-op game. Gamers don't have the choice to play alone - if they don't have someone to play with online or split-screen, they'll have to be joined by an AI-controlled partner. As anyone who has ever played co-operatively with a non-human player can attest to, it's no surprise that if at all possible, playing alongside a real human is much preferable to relying on a glorified bot - and a truly overzealous one at that. And really, RE5 isn't just a single-player game with an extra player plopped in just to appease the ever-growing number of co-op fans in the video game world. Every level is designed to make players work together, whether they're standing back-to-back taking out enemies, or forced to cover each other from hundreds of yards away. The game really is all about helping each other out and working as a team - rationing weapons and ammo, sharing money to buy items and upgrades, reviving each other when a character is on death's door, and figuring out how to take out the particularly nasty bosses. And that's all the more reason to play with a human. Although the computer-controlled Sheva will bark out hints during boss fights, there's something much more satisfying about working with a buddy, figuring out a character's weakness and finishing it off. Besides co-op play, RE5 also differs from its predecessors in that it has ramped up the action ten-fold. Though there are some truly tense moments scattered throughout the game, a lot of the sequences involve hordes of enemies and a ton of high-powered weapons. Gamers will ride across the African terrain at full speed on offroad vehicles while controlling fully-automatic mounted guns, take on some of the biggest, most aggressive bosses ever found in a Resident Evil game, and acquire some truly wicked weapons. Purists will surely cry foul, but there's no doubt that RE5 has a ton of truly exhilirating moments, made all the better when you're sharing them with another player.
A lot of the game's supposed challenges seem to come down to trial-and-error. You may get to a particularly confounding boss battle, using up most of your ammo and health before figuring out what weapon you need to take it out quickly - only to die because you don't have what you need. It then simply becomes a matter of loading up on the right ammo and some health before the second go-round, taking the baddie out in a matter of a few minutes. And while some bosses are truly epic and horrifying, some are downright pathetic and - without spoiling too much - don't even need a shot fired at them to be defeated. Like any good Resident Evil game, there are plenty of extras to keep gamers occupied while fighting through the main campaign. Several hidden emblems are found throughout each level, which, along with earning points by getting high ranks in each level, can be used to unlock figurines of characters and enemies from the game. The game also keeps track of a ton of stats, from what you've killed, to how many times you've used each weapon, to how quickly you've completed each level. There are also a few 'old-school' moments in the game that are certain to have fans of the series whooping it up from their seats. There's nothing wrong with providing a little fan service, and Capcom definitely doesn't falter in that respect.
Though it has its problems and sometimes tries to be too many things at once, Resident Evil 5 is still a very solid entry in the famed series. As always, Capcom didn't rest on its laurels. It took chances and did its best to make things new and interesting for seasons veterans of the series, while making something accessible to those who have never played a Resident Evil game before. This one is definitely worth the time to play through. Just make sure you bring a buddy along for the ride with you.
Resident Evil 5 |
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G4 Canada (formerly TechTV Canada) launched in September 2001. G4 is the one and only television station that is plugged into every dimension of games, gear, gadgets and gigabytes. Owned Rogers Media Inc., the channel airs more than 24 original series. G4 is available on digital cable and satellite. For more information, see www.g4tv.ca.
